Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A police detective or rival criminal forces Gladys Shelton to flee and vows to hunt Gladys Shelton down. Gain an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Gladys Shelton's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Someone more charismatic but less devout than Gladys Shelton has become Gladys Shelton's superior. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
31 |
Gladys Shelton refuse to secretly provide religious rites for a dying leader or noble, because they do not share Gladys Shelton's faith. |