Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A sudden war destroys Glenda Desmond's trade routes and contacts, forcing Glenda Desmond to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Failed to qualify for Journalist (Entertainer). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Glenda Desmond run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Glenda Desmond far from home. |
4 |
24 |
Failed to qualify for Infantry (Army). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
27 |
Find Ancient Technology. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
32 |
Glenda Desmond run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |