Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Guk Amir have no idea what happened to Guk Amir – they found Guk Amir's ship drifting on the fringes of friendly space. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
A mission goes wrong; Guk Amir and several others are captured and mistreated by the enemy. Gain Guk Amir's jailer as an Enemy. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Spend time with an alien race. Gain a contact. |