Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Failed to qualify for Worker (Citizen). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Offered job by a patron. Now owe him a favor. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
25 |
Crime pays off. Gain victim as Enemy. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
28 |
Involved in the planning of an impressive heist. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 2. |