Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Holly Macks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Failed to qualify for Corporate (Citizen). |
4 |
26 |
Returned to Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Holly Macks's Contacts or Allies betrays Holly Macks, ending Holly Macks's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Befriended by a senior agent. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |