Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Hulda Watson's Contacts or Allies betrays Hulda Watson, ending Hulda Watson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Switched to Drifter (Barbarian). |
2 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Became a Merchant (Free Trader). |
3 |
25 |
A good deal ensures Hulda Watson is living the high life for a few years. |
3 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
25 |
Voluntarily left Free Trader |
4 |
25 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
29 |
Continued as Army (Cavalry). |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |