Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
Jill Grimaldi's ship is damaged, and Jill Grimaldi have to hitch-hike Jill Grimaldi's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 2 Enemies. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
27 |
Jill Grimaldi run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
27 |
Became a Scholar (Scientist). |
5 |
29 |
Win a prestigious prize for Jill Grimaldi's work. |