Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A series of bad deals and decisions force Justine Banks into bankruptcy. Justine Banks salvages what Justine Banks can. |
3 |
24 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
28 |
Political manoeuvrings usurp Justine Banks's position. Gain a Rival. |
4 |
28 |
Failed to qualify for Enforcer (Rogue). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Justine Banks's Contacts or Allies betrays Justine Banks, ending Justine Banks's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Opponents of Justine Banks's belief system ambush Justine Banks. |
5 |
33 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |