Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Spend several years jumping from world to world in Malinda Chambers's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
24 |
Gain rebels as Enemy |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
25 |
Find valuable salvage. |
4 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
29 |
Attacked by enemies that Malinda Chambers easily defeat. |
5 |
29 |
Gain Enemy if Malinda Chambers don't already have one. |
5 |
32 |
Forced to muster out. |