Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Marilyn Castillo's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marilyn Castillo fail to help. Gain an Enemy. |
1 |
22 |
Marilyn Castillo have no idea what happened to Marilyn Castillo – they found Marilyn Castillo's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Marilyn Castillo's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
27 |
Marilyn Castillo learn something Marilyn Castillo should not have – a corporate secret, a political scandal – which Marilyn Castillo can profit from illegally. |
3 |
27 |
Gain a criminal contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |