Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Arrested |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
25 |
Attmped but failed to save a guard or prison officer. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Prisoner (Fixer) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Mertie Head foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |