Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Millie Bowman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Scientist (Scholar). |
3 |
22 |
Continued as Drifter (Wanderer). |
3 |
23 |
Betrayed by a friend. One of Millie Bowman's Contacts or Allies betrays Millie Bowman, ending Millie Bowman's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
23 |
Became a Navy (Flight) with the new title Crewman. |
4 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
24 |
Became a Entertainer (Artist). |
5 |
28 |
Win a prestigious prize. |
5 |
28 |
Promoted to Entertainer (Artist) rank 1. |
6 |
28 |
Continued as Entertainer (Artist). |
6 |
31 |
Refused to criticise a questionable political leader on Millie Bowman's homeworld. |
6 |
32 |
Promoted to Entertainer (Artist) rank 2. |