Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A police detective or rival criminal forces Minnie Lynch to flee and vows to hunt Minnie Lynch down. Gain an Enemy. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
33 |
Gain Enemy if Minnie Lynch don't already have one. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |