Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
An investigation takes on a dangerous turn. |
3 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Myrl Clements's work ends up coming home with Myrl Clements, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
28 |
Became a Scholar (Physician). |
5 |
31 |
Advanced training in a specialist field. |