Settler Myrtice Long  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 34 F 5 (-1) 11 (1) 6 (0) 6 (0) 9 (1) 9 (1)5B6699
Petulant, Indiscrete
 
Skills
Animals 0
Athletics 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Melee (Fencing) 1
Profession (Hostile Environment/Contaminent) 1
Recon 0
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
 
Name Type Affinity Enmity Power Influence Species
Lida Vear Contact 2 1 2 1 Dynchia (F/39)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Myrtice Long learn something Myrtice Long should not have – a corporate secret, a political scandal – which Myrtice Long can profit from illegally.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Advanced training in a specialist field.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 28 Myrtice Long learn something Myrtice Long should not have – a corporate secret, a political scandal – which Myrtice Long can profit from illegally.
3 28 Gain a criminal contact.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 33 Myrtice Long's business expands, Myrtice Long's corporation grows, or the colony thrives.
4 34 Forced to muster out.
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