Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Myrtis McDermot far from home. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Myrtis McDermot's Contacts or Allies betrays Myrtis McDermot, ending Myrtis McDermot's career. That Contact or Ally becomes a Rival or Enemy. |