Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Became a Merchant (Broker). |
2 |
21 |
Imperial trade restrictions force Patricia Casey out of business. |
3 |
21 |
Failed to qualify for Merchant Academy. |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
22 |
Betrayed by a friend. One of Patricia Casey's Contacts or Allies betrays Patricia Casey, ending Patricia Casey's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
22 |
Became a Navy (Flight) with the new title Crewman. |
4 |
26 |
Patricia Casey is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Patricia Casey as an Enemy. |
5 |
26 |
Became a Scholar (Scientist). |
5 |
30 |
Win a prestigious prize for Patricia Casey's work. |
5 |
30 |
Promoted to Scholar (Scientist) rank 1. |
6 |
30 |
Continued as Scholar (Scientist). |
6 |
33 |
Refuse to join a cheat in some fashion. |
6 |
34 |
Promoted to Scholar (Scientist) rank 2. |