Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Pekeab S run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Scout (Courier). |
2 |
25 |
Gained a contact. |
3 |
25 |
Continued as Scout (Courier). |
3 |
26 |
Pekeab S inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
26 |
Became a Citizen (Worker). |
4 |
29 |
A revolution, attack or other unusual event throws Pekeab S's life into chaos, forcing Pekeab S to leave the planet. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
32 |
A sudden war destroys Pekeab S's trade routes and contacts, forcing Pekeab S to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |