Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Peyton Heard's scout ship is one of the first on the scene to rescue the survivors of a disaster but Peyton Heard fail to help. Gain an Enemy. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Peyton Heard's ship is damaged, and Peyton Heard have to hitch-hike Peyton Heard's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Betrayed by a friend. One of Peyton Heard's Contacts or Allies betrays Peyton Heard, ending Peyton Heard's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
32 |
Befriended by a senior agent. |
4 |
33 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |