Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Agent (Intelligence). |
3 |
28 |
An investigation takes on a dangerous turn. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Injured. Fully recovered. Owe 1,250 for medical bills. |