Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Winnie Sabilline's scout ship is one of the first on the scene to rescue the survivors of a disaster but Winnie Sabilline fail to help. Gain an Enemy. |
1 |
22 |
Winnie Sabilline's ship is damaged, and Winnie Sabilline have to hitch-hike Winnie Sabilline's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 4 Contacts. Gain 2 Enemies. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Winnie Sabilline went above and beyond the call of duty. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Hard times caused by a lack of interstellar trade costs Winnie Sabilline's job. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Winnie Sabilline's Contacts or Allies betrays Winnie Sabilline, ending Winnie Sabilline's career. That Contact or Ally becomes a Rival or Enemy. |