Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A sudden war destroys Winona Miller's trade routes and contacts, forcing Winona Miller to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Winona Miller have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Winona Miller's business or ship thrives. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |