Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
21 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
24 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
24 |
Continued as Rogue (Enforcer). |
3 |
25 |
A police detective or rival criminal forces Yetta McGuire to flee and vows to hunt Yetta McGuire down. Gain an Enemy. |
4 |
25 |
Failed to qualify for Army Support (Army). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
26 |
Became a Merchant (Free Trader). |
5 |
29 |
A series of bad deals and decisions force Yetta McGuire into bankruptcy. Yetta McGuire salvages what Yetta McGuire can. |
6 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Yetta McGuire retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |