Term |
Age |
History |
---|
0 |
0 |
Born into a minor clan. |
0 |
0 |
Yokhtoi's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Yokhtoi's ancestral territory is 10. |
0 |
0 |
Yokhtoi is the middle daughter. |
0 |
14 |
Rite of passage completed with a 2. |
1 |
14 |
Became a Ceremonial (Clan Agent) with the new title Probationary. |
1 |
15 |
Yokhtoi is wounded in a duel that Yokhtoi lost. |
2 |
15 |
Became a Envoy (Duellist). |
2 |
16 |
Fail in a difficult assignment because of the manipulations of another Envoy. Gain him as a Rival. |
3 |
16 |
Became a Military Officer (Executive Officer). |
3 |
20 |
Yokhtoi is given advanced training in a specialist field. |
3 |
20 |
Promoted to Military Officer (Executive Officer) rank 1. |
4 |
20 |
Continued as Military Officer (Executive Officer). |
4 |
21 |
Disciplined a disobedient junior officer. Gain an Rival. |
4 |
24 |
Promoted to Military Officer (Executive Officer) rank 2. |
5 |
24 |
Continued as Military Officer (Executive Officer). |
5 |
25 |
Defeated in battle. Gain the foe who defeated you as a Rival. |
6 |
25 |
Became a Military (Support). |
6 |
27 |
Drumed out of the service by a superior officer. Gain a Rival. |
7 |
27 |
Became a Management (Clan Aide). |
7 |
28 |
A shift in clan politics leaves you shut out in the cold. Gain a Contact who stays in touch despite your new status. |
8 |
28 |
Returned to Envoy (Duellist). |
8 |
31 |
Fail in a difficult assignment because of the manipulations of another Envoy. Gain him as a Rival. |