Knight Zona Newman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 34 F 8 (0) 5 (-1) 9 (1) 7 (0) 7 (0) 10 (1)8 (0)85977A
Overwhelming, Prosperous
 
Skills
Animals 0
Athletics 0
Clairvoyance 0
Deception 0
Drive 0
Gun Combat (Archaic) 1
Leadership 1
Melee (Unarmed) 1
Recon 1
Stealth 0
Streetwise 1
Survival 0
Telepathy 1
Teleportation 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Psion Psi-Warrrior Knight22
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Became a Drifter (Wanderer).
1 21 Find valuable salvage.
2 22 Continued as Drifter (Wanderer).
2 25 Encounter a Psionic institute.
2 25 Tested for psionic powers
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
3 27 Psionic strength increases.
3 30 Promoted to Psion (Psi-Warrrior) rank 1.
4 30 Continued as Psion (Psi-Warrrior).
4 31 Advanced training in a specialist field.
4 34 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
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