Senior Crewman A-o-pab Eab  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 35 F 9 (1) 7 (0) 2 (-2) 5 (-1) 11 (1) 7 (0)9725B7
Emotionally stable, Startled, Melodramatic
 
Skills
Admin 1
Advocate 1
Broker 2
Carouse 0
Diplomat 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Leadership 0
Mechanic 1
Science (Physical Sciences) 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 11
Drifter Wanderer 02
Merchant Merchant Marine Senior Crewman11
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Advanced training in a specialist field.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Voluntarily left Corporate
2 22 Failed to qualify for Field Researcher (Scholar).
2 22 Became a Drifter (Wanderer).
2 24 Amnesia.
3 26 Continued as Drifter (Wanderer).
3 28 A-o-pab Eab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 28 Failed to qualify for Surveyor (Scout).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Risk A-o-pab Eab's fortune on a possibility lucrative deal and win.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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