Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Amnesia. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
A-o-pab Eab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Risk A-o-pab Eab's fortune on a possibility lucrative deal and win. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |