Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Make an unexpected connection outside Aeagues's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Aeagues's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Aeagues run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Aeagues retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |