Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Alexis Ross foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Alexis Ross's Contacts or Allies betrays Alexis Ross, ending Alexis Ross's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
29 |
Gained a contact. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Switched to Scout (Courier) with previous rank. |
5 |
31 |
Alexis Ross spend a great deal of time on the fringes of Charted Space. |
5 |
31 |
Gain a contact in an alien race. |
5 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |