Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
America Fuller spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
America Fuller's scout ship is one of the first on the scene to rescue the survivors of a disaster but America Fuller fail to help. Gain an Enemy. |
2 |
23 |
America Fuller have no idea what happened to America Fuller – they found America Fuller's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
America Fuller's ship is damaged, and America Fuller have to hitch-hike America Fuller's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 2 Enemies. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Severely injured. Owe 15,000 for medical bills. |