Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Ana Atkins's Contacts or Allies betrays Ana Atkins, ending Ana Atkins's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Attempt at commissioned failed. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
29 |
During a battle, defeat or victory depends on Ana Atkins's actions. The ship suffers severe damage and Ana Atkins is blamed for the disaster. Ana Atkins is court - martialled and discharged. |
5 |
29 |
Failed to qualify for Field Researcher (Scholar). |
5 |
29 |
Returned to Drifter (Scavenger). |
5 |
30 |
Betrayed by a friend. One of Ana Atkins's Contacts or Allies betrays Ana Atkins, ending Ana Atkins's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Became a Rogue (Thief). |
6 |
33 |
A police detective or rival criminal forces Ana Atkins to flee and vows to hunt Ana Atkins down. Gain an Enemy. |