Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Rewarded for a successful mission. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Annabel Chapman's work ends up coming home with Annabel Chapman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |