Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
22 |
One of Annabell Porter's pieces of art is stolen, and the investigation brings Annabell Porter into the criminal underworld. |
3 |
24 |
Continued as Entertainer (Journalist). |
3 |
25 |
Refused to criticise a questionable political leader on Annabell Porter's homeworld. |
3 |
28 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
28 |
Voluntarily left Journalist |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Good fortune |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |