Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Win a prestigious prize. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
One of Anpaurma Lair's pieces of art is stolen, and the investigation brings Anpaurma Lair into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Agent (Intelligence). |
4 |
31 |
Established a network of contacts. Gain 2 contacts. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |