Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
Good fortune |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |