Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Augustine Small learn something Augustine Small should not have – a corporate secret, a political scandal – which Augustine Small can profit from illegally. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Augustine Small run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
A sudden war destroys Augustine Small's trade routes and contacts, forcing Augustine Small to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |