Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A police detective or rival criminal forces Betty Hotty to flee and vows to hunt Betty Hotty down. Gain an Enemy. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Betty Hotty's work ends up coming home with Betty Hotty, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Betty Hotty is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
29 |
Failed to qualify for Broker (Merchant). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
30 |
Find an Alien Artifact. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |