Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Carolyn Dwyer's Contacts or Allies betrays Carolyn Dwyer, ending Carolyn Dwyer's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
Carolyn Dwyer learn something Carolyn Dwyer should not have – a corporate secret, a political scandal – which Carolyn Dwyer can profit from illegally. |
4 |
29 |
Gain a criminal contact. |
5 |
31 |
Voluntarily left Worker |
5 |
31 |
Became a Agent (Intelligence). |
5 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |