Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Celina Lambert's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Celina Lambert's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Attempted a risky adventure and was wildly successful. |
4 |
27 |
Continued as Drifter (Barbarian). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Celina Lambert's Contacts or Allies betrays Celina Lambert, ending Celina Lambert's career. That Contact or Ally becomes a Rival or Enemy. |