Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Claire McIntire botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Claire McIntire have no idea what happened to Claire McIntire – they found Claire McIntire's ship drifting on the fringes of friendly space. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
30 |
Political upheaval strikes Claire McIntire's homeworld, and Claire McIntire is caught up in the revolution. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Claire McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |