Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Psychologically damaged by Claribel Batt's time in the scouts. |
3 |
24 |
Switched to Merchant (Free Trader). |
3 |
25 |
Imperial trade restrictions force Claribel Batt out of business. |
4 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
28 |
Claribel Batt refused an offer of inducements to betray Claribel Batt's faith. Gain 2 enemies. |
4 |
29 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
29 |
Continued as Believer (Mainstream Believer). |
5 |
30 |
Claribel Batt secretly provide religious rites for a dying leader or noble, although they do not share Claribel Batt's faith. Gain an Ally in the family and a Rival who disagrees with Claribel Batt's choice. |
5 |
33 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |