Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
24 |
A sudden war destroys Crystal Boyd's trade routes and contacts, forcing Crystal Boyd to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Crystal Boyd's ship is damaged, and Crystal Boyd have to hitch-hike Crystal Boyd's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
25 |
Became a Entertainer (Journalist). |
4 |
28 |
Crystal Boyd is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
29 |
Betrayed by a friend. One of Crystal Boyd's Contacts or Allies betrays Crystal Boyd, ending Crystal Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Became a Scholar (Field Researcher). |
6 |
30 |
An expedition or voyage goes wrong, leaving Crystal Boyd stranded in the wilderness. |
7 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
35 |
Crystal Boyd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |