Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
32 |
Crystal Wells retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |