Daisy Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 35 F 6 (0) 9 (1) 7 (0) 7 (0) 7 (0) 7 (0)697777
Elated, Deep
 
Skills
Admin 0
Drive 0
Flyer 0
Gun Combat (Slug) 2
Investigate 0
Mechanic 0
Recon 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 03
Scout Courier 01
 
Name Type Affinity Enmity Power Influence Species
Gene Wright Rival 1 1 1 1 Answerin (M/63)
Gene Wright gains in power and influence.
Gene Wright is actually an organisation such as a political movement or modest sized business.
Gene Wright’s relationships have begun to affect the character.
Gene Wright is a questionable figure such as a criminal, pirate or disgraced noble.
Lennie Lee Enemy 0 4 1 1 Halka (M/29)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 22 Continued as Agent (Intelligence).
2 24 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Agent (Intelligence).
3 29 Daisy Miller's work ends up coming home with Daisy Miller, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 29 Became a Scout (Courier).
4 30 Daisy Miller's scout ship is one of the first on the scene to rescue the survivors of a disaster but Daisy Miller fail to help. Gain an Enemy.
4 30 Daisy Miller have no idea what happened to Daisy Miller – they found Daisy Miller's ship drifting on the fringes of friendly space.
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