Crewman Delphine Casey  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 35 F 5 (-1) 5 (-1) 2 (-2) 3 (-1) 2 (-2) 4 (-1)552324
Defeated, Power-hungry
 
Skills
Astrogation 0
Gun Combat 0
Mechanic 0
Pilot (Capital Ships) 1
Profession (Worker/Metalworking) 1
Science (Space Sciences) 0
Stealth 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Find Ancient Technology.
2 22 Continued as Drifter (Scavenger).
2 26 Delphine Casey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Failed to qualify for Thief (Rogue).
3 26 Switched to Drifter (Wanderer).
3 28 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Given advanced training in a specialist field
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