Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Denise Jemmy's Contacts or Allies betrays Denise Jemmy, ending Denise Jemmy's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Denise Jemmy's business or ship thrives. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Make an unexpected connection outside Denise Jemmy's normal circles. Gain a Contact. |
5 |
35 |
Forced to muster out. |