Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Dianne Skidd's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dianne Skidd fail to help. Gain an Enemy. |
1 |
20 |
Severely injured. Owe 25,000 for medical bills. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Survived a risky adventure but gained nothing. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
32 |
Gain Enemy if Dianne Skidd don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |