Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Effie Larson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Effie Larson fail to help. Gain an Enemy. |
1 |
22 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Effie Larson have no idea what happened to Effie Larson – they found Effie Larson's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Effie Larson learn something Effie Larson should not have – a corporate secret, a political scandal – which Effie Larson can profit from illegally. |
3 |
25 |
Gain a criminal contact. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Moved to a new world. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
34 |
Effie Larson's business expands, Effie Larson's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Colonist) rank 3. |