Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Elisabeth George learn something Elisabeth George should not have – a corporate secret, a political scandal – which Elisabeth George can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Rogue (Thief). |
3 |
26 |
A police detective or rival criminal forces Elisabeth George to flee and vows to hunt Elisabeth George down. Gain an Enemy. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
30 |
Scarred. Owe 1,250 for medical bills. |
5 |
30 |
Switched to Citizen (Worker). |
5 |
34 |
A revolution, attack or other unusual event throws Elisabeth George's life into chaos, forcing Elisabeth George to leave the planet. |