Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A sudden war destroys Elsie Morgan's trade routes and contacts, forcing Elsie Morgan to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Elsie Morgan's ship is damaged, and Elsie Morgan have to hitch-hike Elsie Morgan's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
25 |
Switched to Merchant (Broker). |
4 |
26 |
Make an unexpected connection outside Elsie Morgan's normal circles. Gain a Contact. |
5 |
29 |
Continued as Merchant (Broker). |
5 |
30 |
Gained a contact. |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |