Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
31 |
Amnesia. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Era Doyle's Contacts or Allies betrays Era Doyle, ending Era Doyle's career. That Contact or Ally becomes a Rival or Enemy. |